
We’re back from our glorious opening at Gen Con 2011! We’ve taken our time to recollect and do some follow-up work.
It was a fantastic success, and it was really vindicating to see everyone loving the artwork, learning the game quickly, and having fun with the demos we ran.
I personally want to thank everyone who bought the game, and a grand salute to you guys who went back to the hotel and showed it off to your friends! It was pretty awesome to have people come up to the booth and tell us they had a buddy who insisted they had to try the game out.
and NOW the Main Attraction: ONLINE SALES! Check out the newly renovated Node page to buy a copy ($18, and free shipping to boot).
$18 USD and FREE SHIPPING!
If you’re the kind of person who likes to feel a game before they buy it, We’re also at the Dice Dojo in Chicago! Right by the register! If you’d like to give the game a try, we even have a demo deck there: just ask one of the awesome fellas who work there if you can give it a try!

We also put up the alternate rules for 3 and 4 player games we told you all about, and the drinking game one of our new customers suggested, and a few other game variants and houserules we enjoy!
I was thrilled to meet and talk with all of you, so let’s keep the conversation going! Comments or complaints? What would you like to see? Are you trouncing your enemies or being trounced!? Let me know at John@levelzerogames.com!
As a final note: We do these “victory pictures” where we take a picture of the game when someone wins, usually with hands in frame displaying our deepest innermost reflections on the duel in the form of a hand sign. I’d love to see you all pick up the tradition and head on over to our Facebook Page and show us your war trophies!

Now announcing Node!
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You can find our page for the game here, and can expect more content added as we build towards our finished cyber-title.
Right now we have some pictures up for you, a description of the premise, and a bit about the games nodes. Before the month is out, we will give you something to introduce you to the game and teach you how it plays!
Node is Co-Created by: Jordan Booth, Joe Locastro, and John Gosling.
Loyal Citizens:
We’ve finished setting up for our lovely show! The final games included are…
Depths, Sir Tet, Grave Robber, Forces, Locks, and Whistlechain. We also have a non-playable demo of The Sunset with a selection of songs and screenshots from the game.
Now, three of those games you haven’t heard anything about yet! You can click on the link page above for more information, but in summary…
Forces is an easy-to-play tactics game, aimed at being a gentle introduction into the world of tabletop gaming while still offering the foundations of the genre. You assemble the battlefield out of small tiles made of hexes, assemble your mercenary company, and get to the fight!
Locks is a simple game that can be played with any writing utensil and any piece of paper. That’s right, for free! We looked at the Tic-Tac-Toe monopoly and said “We are going to bring you down”. Our game is a bit more substantial, but can still be played with your best buddy on a relaxing train ride home.
We said to ourselves, “Selves, why stop there? There’s this media platform thats been around for ages called “sound”, yet there haven’t been many games made for it!” With that thought in mind, we ventured forth, and are releasing Whistlechain.
And Here’s the set up! (pardon the low quality images. These were taken by spy camera)

(More after the bump)
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Attention Arcology citizens!
Level Zero Games will be showing two of our fine projects at the Art of Play 3, a gallery of interactivity at Columbia College Chicago.
Play Sir Tet and a demo of The Sunset at the show!
Where: Project Room, 916 S. Wabash Ave., Room 111 (MAP)
When: Thursday, March 11, 2010 at 5 p.m
Until: April 1, 2010
We’ve taken to calling the background image for our little pixel opera the “stage”, which is fitting: It’s where all the action takes place, it’s a sort of ‘abstraction’ of something larger than what’s shown (his whole kingdom), and it captures the feel of our world through the props shown. It’s been growing steadily, as we add iterate through the designs, refining edges here and adding effects there.
Since you saw this background last, we’ve added highlights to the edges of the scenery as the sun sets lower on the horizon, and worked on the coloring of the sky as it turns to night. We’ve also added a whole forest on the hill and a cross section of the earth, lovely details to the hill, meticulous touches of moss and mortar to the stonework on the castle, and radiant lines of waves cutting across the ocean.
We hope you like how it’s progressing! All compliments and comments for the beautiful pixelwork can be posted below, or sent to larry@levelzerogames.com.
In addition, I put together a little package for you guys, wallpapers of this image as it is below, with our title, and our lovely green title page for that minimalistic look! Download it *here*.


Now announcing Burj Dubai: The Cost of Opulence!
You can find our page for the game here, including a free download of the full game.
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Now announcing Depths!
You can find our page for the game here, and can expect more content added as we build towards our murky finished title.
Continue reading »